slint::Point Struct
template <typename T>struct Point;C++
#include <slint.h>C++
The Point structure is used to represent a two-dimensional point with x and y coordinates.
Public Attributes
Section titled “Public Attributes”T slint::Point< T >::x
The x coordinate of the point.
T slint::Point< T >::y
The y coordinate of the point.
Public Functions
Section titled “Public Functions” operator==
Section titled “ operator==”bool slint::Point< T >::operator==(const Point &other) const =default
Compares with other and returns true if they are equal; false otherwise.
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